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Shadow Monarch Class

Promotional
Shadow Monarch Class male
Shadow Monarch Class female

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Information
  • Icon iibook
  • Type Class
  • Rarity Promotional
  • Requirement
  • Level 1
  • Stack 1x
  • Quantity 1x
  • Shop Cost 0 SG
  • Game Quantity 9x
  • Temporary No
  • VIP Only No
  • Marketable Yes
  • Sellable Yes

Rank S+

Category

Power Caster

Description

x

Mana regeneration methods

x

Stats description

x

Increase haste by 20%.

Information
  • Damage Base 10
  • Mana Cost 0
  • Distance Near
  • Affects Enemy
  • Type Auto
  • Cooldown 1 second
  • Hit Targets 1x
  • Health Increase 5%

Shadow Damage

Information
  • Damage Base 15
  • Mana Cost 30
  • Distance Far
  • Affects Enemy
  • Type Physical/Magical
  • Cooldown 4 seconds
  • Hit Targets 4x
  • Health Increase 5%
Auras
Applies periodic damage (or healing if the skill’s damage value is negative) to the aura target over time. The effect repeats at fixed intervals while the aura is active. The tick interval is currently set to 1.5 seconds. This handler supports both damaging and healing effects, depending on the original skill’s damage value.
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 7 seconds
  • Affects Allies
  • Maximum Stack 1x
  • Duration 8 seconds
  • Effects:
    • Allies Attack Power +50
    • Allies Magic Power +50
    • Allies Magic Boost +50
    • Allies Physical Boost +50
    • Allies Haste +10

Stand guard as you will be decreasing the enemies overall speed by 25% for 6 seconds. Also applies damage overtime (stacks 2 times) for 5 seconds.

Overrides the damage type from “miss” or “dodge” to a “hit” and applies damage normally, effectively preventing the skill from missing.

Information
  • Damage Base 15
  • Mana Cost 55
  • Distance Near
  • Affects Enemy
  • Type Physical/Magical
  • Cooldown 5 seconds
  • Hit Targets 3x
  • Health Increase 65%
  • Mana Increase 25%
Auras
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 6 seconds
  • Effects:
    • Self Critical Multiplier +75
    • Self Damage Boost +100
Applies periodic damage (or healing if the skill’s damage value is negative) to the aura target over time. The effect repeats at fixed intervals while the aura is active. The tick interval is currently set to 1.5 seconds. This handler supports both damaging and healing effects, depending on the original skill’s damage value.
  • Affects Enemy
  • Maximum Stack 2x
  • Duration 5 seconds
  • Affects Self
  • Maximum Stack 1x
  • Duration 9 seconds
  • Effects:
    • Self Attack Power +40
    • Self Physical Boost +40
    • Self Haste +20

Deal a very heavy blow making the target's "Shadow Explosion" you for 7 seconds. While the targets are focusing you "Shadow Explosion" will activate increasing your overall damage by 50% and haste by 20% for 9 seconds.

Overrides the damage type from “miss” or “dodge” to a “hit” and applies damage normally, effectively preventing the skill from missing.

Information
  • Damage Base 20
  • Mana Cost 80
  • Distance Far
  • Affects Enemy
  • Type Physical/Magical
  • Cooldown 6 seconds
  • Hit Targets 3x
Auras
  • Affects Self
  • Force Targets Focus Yes
  • Maximum Stack 1x
  • Duration 7 seconds

Increase Critical Multiplier by 95%.

Auras
Applies periodic damage (or healing if the skill’s damage value is negative) to the aura target over time. The effect repeats at fixed intervals while the aura is active. The tick interval is currently set to 1.5 seconds. This handler supports both damaging and healing effects, depending on the original skill’s damage value.
    Effects:
    • Self Critical Multiplier +95

Increase haste by 20%.

Auras
    Effects:
    • Self Haste +15

Deal a mediocre attack stunning the enemy increasing there incoming damage by 55% for 6 seconds. While activating "Shadow Rulers Authority " decreasing you and your allies incoming damage by 100% for 6 seconds.

Deals critical damage by generating skill damage, applying a damage multiplier based on the caster’s stat get$scm(), and sets the damage type to critical. Additionally, it restores 10% of the caster’s mana.

Information
  • Damage Base 25
  • Mana Cost 25
  • Distance Near
  • Affects Enemy
  • Type Physical/Magical
  • Cooldown 9 seconds
  • Hit Targets 3x
  • Health Increase 5%
Auras
An aura that typically represents stun or immobilization effects on the avatar. When applied, it may restrict movement, actions, or other gameplay interactions depending on how the effect is implemented in the game client and server. This aura usually symbolizes the avatar being dazed or temporarily incapacitated.
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 6 seconds
  • Effects:
    • Self Damage Resistance -55
  • Affects Allies
  • Maximum Stack 1x
  • Duration 6 seconds
  • Effects:
    • Self Critical Multiplier +75
    • Self Damage Boost +100
  • Affects Self
  • Maximum Stack 1x
  • Duration 6 seconds
  • Effects:
    • Self Critical Multiplier +75
    • Self Damage Boost +100

Get It From

Action Quest
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Required

Necessary for

Inventory