Through arduous battling and a perilous journey, you defeated the Collector and vindicated They Might Be Giants!
Tank Melee
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Double click a monster to start Auto Attacking it. This is a basic attack, taught to all adventurers. Damage dealt is based on your weapon damage.
The chill of death seeps into your foe. Death's Chill deals damage while Decay, Cannot Heal prevents an enemy from healing. Also applies Frozen Core which increases all crit damage and heals received by 5% for 16 seconds and stack to 5. Auras last 16 seconds unless reapplied. Can't miss.
Never miss.
Causes Deathgrip on your foe. Your foe feels the life slowly crushed out of reducing the damage they do by 20% . Has a 10% chance to stun for 6 seconds, while stunned ALL damage is increased by 400%. Can't miss
Never miss.
You tap into the power of Death to pull your form back together. Reduces physical damage you take by 50% for 12 seconds. If you have 5 stack of Frozen core, It also applies Death's release to your target dealing significant damage. While Death's Release is active, your MP consumption will be increased by 50%, Can't miss.
Never miss.
Physical damage Taken reduced by 20%.
Multiply Total STR by 21%
This skill can be used every 15 seconds to give you a 15 second buff, increasing your Attack Speed by 6%, Critical Hit by 6%. You also have super precision when using the skill. stack up to 5.
+50 damage
Action | Quest |
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View | Black Knight 1x Normal |