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Hunter

Epic
Hunter male
Hunter female

Hunters are the realistic Farmers in Nullworld.

Information
  • Icon PhysicalRankD
  • Type Class
  • Rarity Epic
  • Enhancement Basic level 1
  • Most used Enhancement Fighter +100 35x
  • Requirement
  • Level 1
  • Stack 1x
  • Quantity 1x
  • Shop Cost 0 SG
  • Game Quantity +100x
  • Temporary No
  • VIP Only No
  • Marketable Yes
  • Sellable Yes

Category

Power Melee

Description

- Status And Mana Regeneration tips. - Damage MAX: 620000 - Critical MAX: 750000 - Strike an enemy in combat (more effective on crits)

Mana regeneration methods

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Stats description

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Double click a monster to start Auto Attacking it. This is a basic attack, taught to all adventurers. Damage dealt is based on your weapon damage.

Information
  • Damage Base 4
  • Mana Cost 0
  • Distance Near
  • Affects Enemy
  • Type Auto
  • Cooldown 1 second
  • Hit Targets 1x
  • Mana Increase 1%
Auras
    The Self must have the aura Arrowstorm with 1x stacks
    Removes the aura Bursting Shot from Self on use with 1x stacks
  • Affects Self
  • Maximum Stack 10x
  • Duration 59 seconds
  • Effects:
    • Self Haste +3
    • Self Physical Boost +17
    • Self Hit +6

Fires several arrows hitting your current target and all enemies. If Aspect of the wild, Marked shoot and Bursting shoot is active. Arrowstorm will active, Arrow will stacks up to 10 increasing your damage by 25%, Haste by 4% and Hitrate by 3% Each stack. Arrowstorm will fade out if stunning stab is present.

Information
  • Damage Base 8
  • Mana Cost 20
  • Distance Near
  • Affects Enemy
  • Type Physical
  • Cooldown 4 seconds
  • Hit Targets 99x
  • Mana Increase 1%
Auras
    The Self must have the aura Bursting Shot with 1x stacks
    Removes the aura Bursting Shot from Self on use with 1x stacks
  • Affects Self
  • Maximum Stack 10x
  • Duration 59 seconds
  • Effects:
    • Self Haste +3
    • Self Physical Boost +17
    • Self Hit +6
    The Self must have the aura Arrowstorm with 1x stacks
  • Affects Self
  • Maximum Stack 10x
  • Duration 59 seconds
  • Effects:
    • Self Haste +3
    • Self Physical Boost +17
    • Self Hit +6

A powerful aimed shot that deals 500% Physical damage. if Aspect of the Wild is active, your aimed shot grant you 20% Hit chance for 7 seconds. If Arrowstorm is active, Oblique shot will Trigger.

Information
  • Damage Base 12
  • Mana Cost 40
  • Distance Near
  • Affects Enemy
  • Type Physical
  • Cooldown 5 seconds
  • Hit Targets 1x
  • Mana Increase 3%
Auras
    The Self must have the aura Arrowstorm with 1x stacks
  • Affects Self
  • Maximum Stack 1x
  • Duration 3 seconds
    The Self must have the aura Aspect of the Wild with 1x stacks
  • Affects Self
  • Maximum Stack 1x
  • Duration 6 seconds
  • Effects:
    • Self Hit +20

Dances through the shadows, Applies Aspect of the wild, and increasing your damage, haste and dodge by 40%. Lasts for 5 seconds. Applies Nature will if Oblique Shot is active.

Information
  • Damage Base -10
  • Mana Cost 50
  • Distance Near
  • Affects Self
  • Type Physical
  • Cooldown 9 seconds
  • Hit Targets 1x
  • Mana Increase 2%
Auras
An aura that heals over time.
    The Self must have the aura Oblique Shot with 1x stacks
  • Affects Self
  • Maximum Stack 2x
  • Duration 4 seconds
  • Effects:
    • Self Heal Over Time Boost +5
  • Affects Self
  • Maximum Stack 1x
  • Duration 4 seconds
  • Effects:
    • Self Physical Boost +40
    • Self Haste +40
    • Self Evasion +40

Increases DEX by 10%

Auras
    Effects:
    • Self Dexterity +10

Increases Haste and Hitrate by 30%

Auras
    Effects:
    • Self Haste +30
    • Self Hit +30

An short range attack. Stabs your target, stunning it for a second while dealing heavy damage. If Oblique Shot is active, Concentration will Trigger, increasing your Hitrate and Critical chance by 150% for 6 seconds.

Information
  • Damage Base 15
  • Mana Cost 40
  • Distance Near
  • Affects Enemy
  • Type Physical
  • Cooldown 11 seconds
  • Hit Targets 1x
  • Mana Increase 5%
Auras
    The Self must have the aura Oblique Shot with 1x stacks
  • Affects Self
  • Maximum Stack 1x
  • Duration 2 seconds
  • Effects:
    • Self Critical +150
    • Self Hit +50
    • Self Physical Boost +50
    The Self must have the aura Marked Shot with 1x stacks
  • Affects Self
  • Maximum Stack 1x
  • Duration 7 seconds
  • Effects:
    • Self Haste +10
    • Self Critical +30
An aura that stuns.
    Removes the aura Arrowstorm from Self on use
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 2 seconds
  • Effects:
    • Enemy Physical Resistance -60

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Necessary for

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