- Status And Mana Regeneration tips.
- Damage MAX: 620000 - Critical MAX: 750000
- Strike an enemy in combat (more effective on crits)
- Stacking makes your skills stronger.
- On rank 10 +15% haste.
Mana regeneration methods
- Strike an enemy in combat (more effective on crits)
Stats description
- Recommended enhancement: Fighter
Double click a monster to start Auto Attacking it. This is a basic attack, taught to all adventurers. Damage dealt is based on your weapon damage.
Information
Damage Base 5.5
Mana Cost 0
Distance Near
Affects Enemy
Type Auto
Cooldown 1 second
Hit Targets 1x
Mana Increase 1%
Auras
The Self must have the aura with 1x stacks
Removes the aura Raise the Stakes from Self on use
Affects Self
Maximum Stack 1x
Duration 1 second
Deals more damage if Mysterious meat is active.
Information
Damage Base 15
Mana Cost 5
Distance Near
Affects Enemy
Type Physical
Cooldown 1 second
Hit Targets 4x
Health Increase 1%
Mana Increase 3%
Throw Explosive Gifts at your opponent, dealing moderate damage on impact, and dealing that same amount again over 10 seconds. if retaliation is active fire breath will deal more damage.
Information
Damage Base 20
Mana Cost 20
Distance Near
Affects Enemy
Type Magical
Cooldown 16 seconds
Hit Targets 2x
Health Increase 3%
Mana Increase 2%
Auras
Applies periodic damage (or healing if the skill’s damage value is negative) to the aura target over time. The effect repeats at fixed intervals while the aura is active. The tick interval is currently set to 1.5 seconds. This handler supports both damaging and healing effects, depending on the original skill’s damage value.
Affects Enemy
Maximum Stack 1x
Duration 9 seconds
Effects:
EnemyDamage Over Time Resistance -200
MEAT MAKE STRONG. Lots MOAR Damage for a short time.
Information
Damage Base -10
Mana Cost 30
Distance Near
Affects Self
Type Physical
Cooldown 9 seconds
Hit Targets 1x
Health Increase 1%
Mana Increase 6%
Auras
Removes the aura Fire breath from Self on use
Affects Self
Maximum Stack 1x
Duration 2 seconds
Effects:
SelfDamage Over Time Boost x3.5
Outgoing damage and Hit Chance increased by 10%
Auras
Effects:
SelfDamage Boost +10
SelfHit +10
Incoming Damage reduced by 10%
Auras
Effects:
SelfDamage Resistance +10
Deals 200% weapon damage in 12 seconds, Can stack up to 10 times on target. Stacking more than 10 times causes overload. which makes you lose all 10 stack.
Information
Damage Base 15
Mana Cost 30
Distance Near
Affects Enemy
Type Physical
Cooldown 1 second
Hit Targets 1x
Health Increase 2%
Mana Increase 1%
Auras
Removes the aura Retaliation from Enemy on use with 10x stacks