- Strike an enemy in combat (more effective on crits)
Stats description
- Recommended enhancement: Fighter
Deals damage
Information
Damage Base 3.5
Mana Cost 0
Distance Near
Affects Enemy
Type Auto
Cooldown 1 second
Hit Targets 1x
Mana Increase 10%
Auras
An aura that heals over time.
The Self must have the aura Shackled
Affects Self
Maximum Stack 100x
Duration 9 seconds
Effects:
SelfHeal Over Time Boost +10
Applies periodic damage (or healing if the skill’s damage value is negative) to the aura target over time. The effect repeats at fixed intervals while the aura is active. The tick interval is currently set to 1.5 seconds. This handler supports both damaging and healing effects, depending on the original skill’s damage value.
The Self must have the aura Unshackled
Affects Enemy
Maximum Stack 100x
Duration 9 seconds
Effects:
EnemyDamage Over Time Boost +10
Deals damage
Overrides the damage type from “miss” or “dodge” to a “hit” and applies damage normally, effectively preventing the skill from missing.
Information
Damage Base 5
Mana Cost 10
Distance Near
Affects Enemy
Type Physical
Cooldown 3 seconds
Hit Targets 1x
Mana Increase 5%
Auras
Removes the aura Soul Breach from Enemy on use
Affects Self
Maximum Stack 100x
Duration 19 seconds
Effects:
SelfHeal Over Time Boost +160
SelfHaste +30
SelfPhysical Boost +30
The Self should not have the aura Unshackled
Removes the aura Unshackled from Self on use
Affects Self
Maximum Stack 100x
Duration 19 seconds
Deals damage
Information
Damage Base 10
Mana Cost 15
Distance Far
Affects Enemy
Type Physical
Cooldown 4 seconds
Hit Targets 1x
Health Increase 5%
Mana Increase 6%
Deals damage
Overrides the damage type from “miss” or “dodge” to a “hit” and applies damage normally, effectively preventing the skill from missing.