- Luckyster
- On rank 10, Grants Prismatic Effect.
- Perk: Can reflect all Attacks + Antiarrows: Disables enemy Block Resistances
Mana regeneration methods
- Strike an enemy in combat (more effective on crits)
Stats description
- Recommended enhancement: Fighter
-
Overrides the damage type from “miss” or “dodge” to a “hit” and applies damage normally, effectively preventing the skill from missing.
Information
Damage Base 18
Mana Cost 0
Distance Far
Affects Enemy
Type Auto
Cooldown 1 second
Hit Targets 3x
Mana Increase 2%
Auras
Affects Enemy
Maximum Stack 100x
Duration 19 seconds
Effects:
EnemyBlock Multiplier -200
-
Overrides the damage type from “miss” or “dodge” to a “hit” and applies damage normally, effectively preventing the skill from missing.
Information
Damage Base 26
Mana Cost 0
Distance Far
Affects Enemy
Type Physical
Cooldown 4 seconds
Hit Targets 3x
Health Increase 9%
Mana Increase 2%
Auras
An aura that heals over time.
Affects Self
Maximum Stack 100x
Duration 5 seconds
Effects:
SelfPhysical Boost +400
-
Overrides the damage type from “miss” or “dodge” to a “hit” and applies damage normally, effectively preventing the skill from missing.
Information
Damage Base -15
Mana Cost 0
Distance Far
Affects Self
Type Physical
Cooldown 8 seconds
Hit Targets 3x
Health Increase 9%
Mana Increase 2%
Auras
Affects Self
Maximum Stack 1x
Duration 1 minute
Effects:
SelfPhysical Boost +50
The Self must have the aura Destiny Points with 2x stacks
Affects Self
Maximum Stack 1x
Duration 1 minute
Effects:
SelfPhysical Boost +50
The Self must have the aura Destiny Points with 4x stacks
Affects Self
Maximum Stack 1x
Duration 1 minute
Effects:
SelfPhysical Boost +50
Affects Self
Maximum Stack 8x
Duration 9 seconds
The Self must have the aura Destiny Points with 6x stacks
Affects Self
Maximum Stack 1x
Duration 1 minute
Effects:
SelfPhysical Boost +50
The Self must have the aura Destiny Points with 6x stacks
Affects Self
Maximum Stack 1x
Duration 1 minute
Effects:
SelfPhysical Boost +50
The Self must have the aura Destiny Points with 8x stacks
Affects Self
Maximum Stack 1x
Duration 1 minute
Effects:
SelfPhysical Boost +50
-
Overrides the damage type from “miss” or “dodge” to a “hit” and applies damage normally, effectively preventing the skill from missing.
Information
Damage Base 35
Mana Cost 30
Distance Far
Affects Enemy
Type Physical
Cooldown 5 seconds
Hit Targets 3x
Health Increase 9%
Mana Increase 2%
Auras
Prevents the affected avatar from taking any actions by immobilizing them temporarily. While paralyzed, the avatar cannot move, attack, or use skills, effectively disabling their combat capabilities. This status effect is typically used to control or disable enemies during battle.
Affects Enemy
Maximum Stack 1x
Duration 2 seconds
Chance 100%
Affects Enemy
Maximum Stack 1x
Duration 4 seconds
Chance 100%
Effects:
SelfResist Multiplier -50
An aura that typically represents petrification or immobilization effects on the avatar. When applied, it may restrict movement, actions, or other gameplay interactions depending on how the effect is implemented in the game client and server. This aura usually symbolizes the avatar being turned to stone or frozen in place.
Affects Enemy
Maximum Stack 1x
Duration 2 seconds
Chance 100%
-
Auras
Effects:
SelfHit +300
-
Auras
Effects:
SelfHaste +12
-
Skill increases damage based on the number of stacks from the selected aura. It will set the stacks from the selected aura to zero.
Information
Damage Base 75
Mana Cost 150
Distance Far
Affects Enemy
Type Magical/Physical
Cooldown 19 seconds
Hit Targets 3x
Health Increase 20%
Mana Increase 5%
Auras
Prevents the use of a specific skill by locking it for the avatar affected by this aura. The locked skill is identified by the skill reference ID passed as handler parameters. This aura is typically used to disable or restrict certain skills temporarily, enforcing gameplay mechanics such as silences, stuns, or skill cooldown locks.
Removes the aura Destiny Stack from Self on use
Affects Self
Maximum Stack 1x
Duration 3 seconds
Prevents the use of a specific skill by locking it for the avatar affected by this aura. The locked skill is identified by the skill reference ID passed as handler parameters. This aura is typically used to disable or restrict certain skills temporarily, enforcing gameplay mechanics such as silences, stuns, or skill cooldown locks.
Removes the aura Destiny Stack from Self on use
Affects Self
Maximum Stack 1x
Duration 3 seconds
Prevents the use of a specific skill by locking it for the avatar affected by this aura. The locked skill is identified by the skill reference ID passed as handler parameters. This aura is typically used to disable or restrict certain skills temporarily, enforcing gameplay mechanics such as silences, stuns, or skill cooldown locks.
Removes the aura Destiny Stack from Self on use
Affects Self
Maximum Stack 1x
Duration 3 seconds
Prevents the use of a specific skill by locking it for the avatar affected by this aura. The locked skill is identified by the skill reference ID passed as handler parameters. This aura is typically used to disable or restrict certain skills temporarily, enforcing gameplay mechanics such as silences, stuns, or skill cooldown locks.
Removes the aura Destiny Stack from Self on use
Affects Self
Maximum Stack 1x
Duration 3 seconds
Prevents the use of a specific skill by locking it for the avatar affected by this aura. The locked skill is identified by the skill reference ID passed as handler parameters. This aura is typically used to disable or restrict certain skills temporarily, enforcing gameplay mechanics such as silences, stuns, or skill cooldown locks.