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Beta Fighter

Legendary
Beta Fighter male
Beta Fighter female

Special class only available to characters who played in the Beta version

Information
  • Icon PhysicalRankD
  • Type Class
  • Rarity Legendary
  • Enhancement Basic level 1
  • Most used Enhancement Fighter +100 42x
  • Requirement
  • Level 1
  • Stack 1x
  • Quantity 1x
  • Shop Cost 0 SG
  • Game Quantity +100x
  • Temporary No
  • VIP Only No
  • Marketable No
  • Sellable No
Category

Tank Melee

Description

Thanks for playing Nullworld Alpha phase. - Recommended enhancement: Fighter. - Status And Mana Regeneration tips. - Damage MAX: 250000 - Critical MAX: 550000 - Strike an enemy in combat (more effective on crits) - On rank 10 Furious power increases +30%.

Mana regeneration methods

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Stats description

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Double click a monster to start Auto Attacking it. This is a basic attack, taught to all adventurers. Damage dealt is based on your weapon damage.

Increases the critical hit damage of your attack. If you have the "Prepared Strike" aura active and have less than 2 charges, your attack will deal extra damage as a critical hit."

Information
  • Damage Base 5
  • Mana Cost 0
  • Distance Near
  • Affects Enemy
  • Type Auto
  • Cooldown 1 second
  • Hit Targets 1x
  • Mana Increase 1%
Auras
    The Self must have the aura with 1x stacks
    Removes the aura Raise the Stakes from Self on use
  • Affects Self
  • Maximum Stack 1x
  • Duration 1 second

Applies breaker to enemy target for 8 seconds, reducing enemy damage output by 33%.

Information
  • Damage Base 10
  • Mana Cost 30
  • Distance Near
  • Affects Enemy
  • Type Physical
  • Cooldown 7 seconds
  • Hit Targets 1x
  • Health Increase 1%
  • Mana Increase 2%
Auras
An aura that decreases the target's damage by 90%.
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 7 seconds

Deals damage, cannot be avoided but cannot also crit.

A skill that deals damage to a target. The type of damage it deals is always a "hit".

Information
  • Damage Base 15
  • Mana Cost 25
  • Distance Near
  • Affects Enemy
  • Type Physical
  • Cooldown 1 second
  • Hit Targets 1x
  • Health Increase 1%
  • Mana Increase 5%

Deals damage based on the difference between your current and maximum HP.

A skill that deals damage to the target equal to the difference between the user's current health and maximum health.

Information
  • Damage Base 5
  • Mana Cost 100
  • Distance Near
  • Affects Enemy
  • Type Physical
  • Cooldown 9 seconds
  • Hit Targets 1x
  • Health Increase 1%
  • Mana Increase 1%

Increases all damage done by 15%

Auras
    Effects:
    • Self Damage Boost +15

Damage taken reduced by 10%

Auras
    Effects:
    • Self Damage Resistance +10

Applies Forgone Conclusion for 12 seconds, regenates HP and increases haste by 25%. Heal ignores passive 15% bonus damage.

Information
  • Damage Base 0
  • Mana Cost 90
  • Distance Near
  • Affects Self
  • Type Physical
  • Cooldown 29 seconds
  • Hit Targets 1x
  • Health Increase 1%
  • Mana Increase 1%
Auras
An aura that regenerates randomly over time between 500 and 1000.
  • Affects Self
  • Maximum Stack 1x
  • Required Health at 25%
  • Duration 11 seconds
  • Effects:
    • Self Haste +25
    • Self Damage Resistance +15
    • Self Heal Over Time Boost +25

DD

Auras
    Effects:
    • Self Damage Boost +30

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Required

Necessary for

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