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Grand Chase Ryan

Promotional
Grand Chase Ryan male
Grand Chase Ryan female

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Information
  • Icon PhysicalRankSmore
  • Type Class
  • Rarity Promotional
  • Enhancement Basic level 1
  • Requirement
  • Level 1
  • Stack 1x
  • Quantity 1x
  • Shop Cost 0 SG
  • Game Quantity 23x
  • Temporary No
  • VIP Only No
  • Marketable Yes
  • Sellable Yes

Rank S+

Category

Defensive Caster

Description

- Status And Mana Regeneration tips. - Recommended enhancement: Fighter. - Damage MAX: 35000000 - Critical MAX: 75000000 - Strike an enemy in combat (more effective on crits)

Mana regeneration methods

- Strike an enemy in combat (more effective on crits)

Stats description

- Recommended enhancement: Fighter

Simple auto attack gaining large amount's of health and mana.

Information
  • Damage Base 20
  • Mana Cost 0
  • Distance Near
  • Affects Enemy
  • Type Auto
  • Cooldown 1 second
  • Hit Targets 3x
  • Health Increase 100%
  • Mana Increase 100%

Activate "Nature's Blessing" for yourself healing yourself over time for 7 seconds. Also activates "Nature's Allies" which increases your allies overall damage by 50% and haste by 10% (applies to 3 allies) for 8 seconds.

Information
  • Damage Base -100
  • Mana Cost 75
  • Distance Far
  • Affects Allies
  • Type Physical/Magical
  • Cooldown 4 seconds
  • Hit Targets 4x
  • Health Increase 5%
Auras
An aura that heals over time.
  • Affects Self
  • Maximum Stack 1x
  • Duration 7 seconds
  • Affects Allies
  • Maximum Stack 1x
  • Duration 8 seconds
  • Effects:
    • Allies Attack Power +50
    • Allies Magic Power +50
    • Allies Magic Boost +50
    • Allies Physical Boost +50
    • Allies Haste +10

Stand guard as you will be decreasing the enemies overall speed by 25% for 6 seconds. Also applies damage overtime (stacks 2 times) for 5 seconds.

Overrides the damage type from “miss” or “dodge” to a “hit” and applies damage normally, effectively preventing the skill from missing.

Information
  • Damage Base 35
  • Mana Cost 55
  • Distance Near
  • Affects Enemy
  • Type Physical/Magical
  • Cooldown 5 seconds
  • Hit Targets 3x
  • Health Increase 65%
  • Mana Increase 25%
Auras
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 6 seconds
  • Effects:
    • Enemy Haste -25
Applies periodic damage (or healing if the skill’s damage value is negative) to the aura target over time. The effect repeats at fixed intervals while the aura is active. The tick interval is currently set to 1.5 seconds. This handler supports both damaging and healing effects, depending on the original skill’s damage value.
  • Affects Enemy
  • Maximum Stack 2x
  • Duration 5 seconds

Deal a very heavy blow making the target's "focus" you for 7 seconds. While the targets are focusing you "Berserk" will activate increasing your overall damage by 50% and haste by 20% for 9 seconds.

Overrides the damage type from “miss” or “dodge” to a “hit” and applies damage normally, effectively preventing the skill from missing.

Information
  • Damage Base 75
  • Mana Cost 80
  • Distance Far
  • Affects Enemy
  • Type Physical/Magical
  • Cooldown 6 seconds
  • Hit Targets 3x
Auras
  • Affects Self
  • Force Targets Focus Yes
  • Maximum Stack 1x
  • Duration 7 seconds
  • Affects Self
  • Maximum Stack 1x
  • Duration 9 seconds
  • Effects:
    • Self Attack Power +40
    • Self Physical Boost +40
    • Self Haste +20

Increase haste by 20%.

Auras
    Effects:
    • Self Haste +20

Increase Defense by 50%.

Auras
    Effects:
    • Self Damage Resistance +75

Deal a mediocre attack stunning the enemy increasing there incoming damage by 55% for 6 seconds. While activating "Nature's Shield" decreasing you and your allies incoming damage by 100% for 6 seconds.

Deals critical damage by generating skill damage, applying a damage multiplier based on the caster’s stat get$scm(), and sets the damage type to critical. Additionally, it restores 10% of the caster’s mana.

Information
  • Damage Base 55
  • Mana Cost 65
  • Distance Near
  • Affects Enemy
  • Type Physical/Magical
  • Cooldown 9 seconds
  • Hit Targets 3x
  • Health Increase 5%
Auras
An aura that typically represents stun or immobilization effects on the avatar. When applied, it may restrict movement, actions, or other gameplay interactions depending on how the effect is implemented in the game client and server. This aura usually symbolizes the avatar being dazed or temporarily incapacitated.
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 6 seconds
  • Effects:
    • Self Damage Resistance -55
  • Affects Allies
  • Maximum Stack 1x
  • Duration 6 seconds
  • Effects:
    • Self Damage Resistance +100
    • Allies Damage Resistance +100
  • Affects Self
  • Maximum Stack 1x
  • Duration 6 seconds
  • Effects:
    • Self Damage Resistance +100
    • Allies Damage Resistance +100

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