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Hunting elf

Very Rare
Hunting elf male
Hunting elf female

against the numerous enemies that you will have to face

Information
  • Icon RankA
  • Type Class
  • Rarity Very Rare
  • Enhancement Basic level 1
  • Requirement
  • Level 1
  • Stack 1x
  • Quantity 1x
  • Shop Cost 0 SG
  • Game Quantity 10x
  • Temporary No
  • VIP Only No
  • Marketable Yes
  • Sellable Yes

Rank A

Category

Tank Melee

Description

- Status and mana regeneration tips. - Recommended improvement: - MAX damage: 700,000 - MAX. Critical: 5,000,000

Mana regeneration methods

- Strike an enemy in combat (more effective on crits)

Stats description

- Recommended enhancement: Fighter

This is a basic attack, taught to all adventurers. The damage dealt is based on your weapon damage. ( 5% Health regeneration )

Information
  • Damage Base 3
  • Mana Cost 0
  • Distance Near
  • Affects Enemy
  • Type Auto
  • Cooldown 1 second
  • Hit Targets 1x
  • Health Increase 5%
  • Mana Increase 1%

One day of hunting, I hit my target with precision, causing more damage by 30%

Overrides the damage type from “miss” or “dodge” to a “hit” and applies damage normally, effectively preventing the skill from missing.

Information
  • Damage Base 27
  • Mana Cost 50
  • Distance Near
  • Affects Enemy
  • Type Physical
  • Cooldown 2 seconds
  • Hit Targets 1x
Auras
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 2 seconds
  • Effects:
    • Self Attack Power +30

This bag full of arrows helps you shoot arrows faster with 15% speed up ( mana regeneration by 15% )

Information
  • Damage Base 0
  • Mana Cost 0
  • Distance Near
  • Affects Self
  • Type Physical
  • Cooldown 3 seconds
  • Hit Targets 1x
  • Mana Increase 15%
Auras
  • Affects Self
  • Maximum Stack 1x
  • Duration 4 seconds
  • Effects:
    • Self Haste +15

elf invokes the power of the wind spirit that increases 10% of magical power helping in his monster hunt ( can hit up to 3 targets )

Information
  • Damage Base 35
  • Mana Cost 30
  • Distance Near
  • Affects Enemy
  • Type Physical/Magical
  • Cooldown 3 seconds
  • Hit Targets 3x
Auras
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 2 seconds
  • Effects:
    • Self Magic Power +10

Evasion +40 Hit +20

Auras
    Effects:
    • Self Evasion +40
    • Self Hit +20

Critical +50

Auras
    Effects:
    • Self Critical +50

The elf's power increases by 50% whoever controls part of a thorny plant that has poison causes 5% damage over time pierces men and monsters in their hunts in the forest and mountains manages to hit up to 3 targets

Overrides the damage type from “miss” or “dodge” to a “hit” and applies damage normally, effectively preventing the skill from missing.

Information
  • Damage Base 50
  • Mana Cost 50
  • Distance Near
  • Affects Enemy
  • Type Physical/Magical
  • Cooldown 7 seconds
  • Hit Targets 3x
Auras
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 3 seconds
  • Effects:
    • Self Damage Over Time Boost +5
    • Self Magic Power +50

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Necessary for

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