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CardClasher [RARE]

Promotional Item
CardClasher [RARE] male
CardClasher [RARE] female

You received the Color Custom CardClasher Class from your purchase of the Null Worlds Anything Goes Battleon Battlecards Card Game. But you probably knew that.

Information
  • Icon MagicRankA
  • Type Class
  • Rarity Promotional Item
  • Enhancement Basic level 1
  • Most used Enhancement Magician +100 3x
  • Requirement
  • Level 1
  • Stack 1x
  • Quantity 1x
  • Shop Cost 0 SG
  • Game Quantity 14x
  • Temporary No
  • VIP Only No
  • Marketable No
  • Sellable Yes
Category

Offensive Caster

Description

Use Cards Power, CardClashers gain mana from all hits landed in combat, and especially on crits. The amount depends on damage relative to "their own" HP total. - Status And Mana Regeneration tips. - Damage MAX: 1000000 - Critical MAX: 1500000 - Strike an enemy in combat (more effective on crits) - On rank 10: N/A.

Mana regeneration methods

.

Stats description

.

Double click a monster to start Auto Attacking it. This is a basic attack, taught to all adventurers. Damage dealt is based on your weapon damage.

Increases the critical hit damage of your attack. If you have the "Prepared Strike" aura active and have less than 2 charges, your attack will deal extra damage as a critical hit."

Information
  • Damage Base 5
  • Mana Cost 0
  • Distance Near
  • Affects Enemy
  • Type Auto
  • Cooldown 1 second
  • Hit Targets 1x
  • Mana Increase 1%
Auras
    The Self must have the aura with 1x stacks
    Removes the aura Raise the Stakes from Self on use
  • Affects Self
  • Maximum Stack 1x
  • Duration 1 second

Deals a new card to you and your opponent. Cards make you stronger and your target weaker. Cards have additional effects when Tap is cast.

Never miss.

Information
  • Damage Base 5
  • Mana Cost 10
  • Distance Far
  • Affects Enemy
  • Type Magical
  • Cooldown 1 second
  • Hit Targets 5x
  • Mana Increase 3%
Auras
An aura that removes all auras from the target except for the current one, if the name of the aura is "Breech", "Weakness", "Imposition", "Fortitude", "Vitality", or "Vigor".
    The Self should not have the aura Vigor
  • Affects Self
  • Maximum Stack 1x
  • Duration 9 seconds
  • Chance 100%
  • Effects:
    • Self Damage Boost +10
An aura that removes all auras from the target except for the current one, if the name of the aura is "Breech", "Weakness", "Imposition", "Fortitude", "Vitality", or "Vigor".
    The Self should not have the aura Fortitude
  • Affects Self
  • Maximum Stack 1x
  • Duration 9 seconds
  • Chance 100%
  • Effects:
    • Self Damage Resistance +50
    • Self Evasion +50
An aura that removes all auras from the target except for the current one, if the name of the aura is "Breech", "Weakness", "Imposition", "Fortitude", "Vitality", or "Vigor".
    The Enemy should not have the aura Breech
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 9 seconds
  • Chance 100%
An aura that removes all auras from the target except for the current one, if the name of the aura is "Breech", "Weakness", "Imposition", "Fortitude", "Vitality", or "Vigor".
    The Enemy should not have the aura Weakness
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 2 seconds
  • Chance 100%
  • Effects:
    • Enemy Damage Resistance +30
An aura that removes all auras from the target except for the current one, if the name of the aura is "Breech", "Weakness", "Imposition", "Fortitude", "Vitality", or "Vigor".
    The Enemy should not have the aura Imposition
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 9 seconds
  • Chance 100%
    The Self should not have the aura Vitality
  • Affects Self
  • Maximum Stack 1x
  • Duration 9 seconds
  • Chance 100%

Tap the cards on you and your target, removing the cards and applying powerful effects. Power is increased by the Raise the Stakes stack which are consumed.

Never miss.

Information
  • Damage Base 15
  • Mana Cost 30
  • Distance Near
  • Affects Enemy
  • Type Magical
  • Cooldown 1 second
  • Hit Targets 1x
  • Mana Increase 5%
Auras
An aura that regenerates randomly over time between 500 and 1000.
    The Self must have the aura Vitality
    Removes the aura Vitality from Self on use
  • Affects Self
  • Maximum Stack 1x
  • Duration 13 seconds
  • Effects:
    • Self Health Boost +50000
    The Self must have the aura Vigor
    Removes the aura Vigor from Self on use
  • Affects Self
  • Maximum Stack 1x
  • Duration 13 seconds
  • Effects:
    • Self Magic Boost +50
    • Self Critical +20
    • Self Haste +50
    • Self Heal Over Time Boost x1.7
    The Self must have the aura Raise the Stakes with 1x stacks
  • Affects Self
  • Maximum Stack 1x
  • Duration 2 seconds
    The Enemy must have the aura Weakness
    Removes the aura Weakness from Enemy on use
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 13 seconds
  • Effects:
    • Enemy Evasion -50
    • Enemy Damage Resistance -25
    The Enemy must have the aura Breech
    Removes the aura Breech from Enemy on use
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 13 seconds
  • Effects:
    • Enemy Damage Boost -10
    • Enemy Haste -60
    • Enemy Critical -50
    The Self must have the aura Fortitude
    Removes the aura Fortitude from Self on use
  • Affects Self
  • Maximum Stack 1x
  • Duration 13 seconds
  • Effects:
    • Self Damage Resistance +45
    • Self Hit +100
An aura that prevents healing.
    The Enemy must have the aura Imposition
    Removes the aura Imposition from Enemy on use
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 13 seconds

Each of the cast of this spells makes the effect of tap and clash more powerful, But it also hurts you and leaves you more vulnerable. stack Up to 10 times. Consumed by Tap. Also if you have House of Cards Equipped, Increases Crit Damage by 50%.

Information
  • Damage Base 2
  • Mana Cost 30
  • Distance Near
  • Affects Enemy
  • Type Magical
  • Cooldown 1 second
  • Hit Targets 1x
  • Mana Increase 1%
Auras
  • Affects Self
  • Maximum Stack 10x
  • Duration 9 seconds
  • Effects:
    • Self Magic Boost +70
    • Self Physical Resistance -3
    The Self must have the aura Cloned Card
  • Affects Self
  • Maximum Stack 10x
  • Duration 9 seconds
  • Effects:
    • Self Magic Boost +70
    • Self Physical Resistance -3
    The Self must have the aura
    Removes the aura Raise the Stakes from Self on use
  • Affects Self
  • Maximum Stack 10x
  • Minimum duration 1 second
  • Maximum duration 9 seconds
  • Effects:
    • Self Magic Boost +70
    • Self Physical Resistance -3
    The Self must have the aura House of Cards
  • Affects Self
  • Maximum Stack 100x
  • Duration 19 seconds
  • Effects:
    • Self Critical Multiplier +50

Luck increased by 15%

Auras
    Effects:
    • Self Luck +15

Crit, Dodge and Hit chances are increased.

Auras
    Effects:
    • Self Critical +10
    • Self Evasion +7
    • Self Hit +3

Deals damage to your target based on raise the stakes stack, but does not consume them.

Never miss.

Information
  • Damage Base 30
  • Mana Cost 130
  • Distance Near
  • Affects Enemy
  • Type Magical
  • Cooldown 5 seconds
  • Hit Targets 2x
  • Health Increase 1%
  • Mana Increase 1%

Multiplies Total Magic Damage by x1.50%

Auras
    Effects:
    • Self Magic Boost x1.5

Get It From

Action Item
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Heromart Shop
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Required

Necessary for

Action Quest
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iidesign
Claim Cardclasher Badge 1x
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iidesign
Rare Grade Dragoncoins Classes Chronicle 1x

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