Now comes the difficult part. The doors to the outside aren't sealed but everything beyond is underwater. There are Water Elementals that act as guards, stationed here by Lady Neso. They wouldn't attack you but because I am escaping, they will do everything in their power to stop us. We'll need to fight them off and let Rhubarb read the currents. That way, we won't get thrown deeper into the marine trench.
Warmer than you thought, right? The Alutians built the nursery here because of the warmer currents. I am also surprised we didn't need any water breathing spells. But I won't question a blessing. It's rude, and wastes precious time. Do you see all of the marks on the walls? They're old scars from the invasion, and proof that the Last Alutian visits to make sure I'm still imprisoned. We need to leave before they return.